The SystemProcess class. More...
#include <AsyncFw/SystemProcess>
Public Types | |
| enum | State : uint8_t { None , Running , Finished , Crashed , Error } |
Public Attributes | |
| FunctionConnectorProtected< SystemProcess >::Connector< State > | stateChanged {AbstractFunctionConnector::Queued} |
| The FunctionConnector for SystemProcess stateChanged. | |
| FunctionConnectorProtected< SystemProcess >::Connector< const std::string &, bool > | output {AbstractFunctionConnector::Queued} |
| The FunctionConnector for SystemProcess output. | |
The SystemProcess class.
Example: